I just thought I would add my own 2 cents on point leeching...(posted 9221 days ago)In my opinion, in certain games like Black Tiger, which has a built-in timer, and an unavoidable ending, I can live with point leeching. I can also live with it in games like Frogger, Dig Dug, and most of the Williams games. The programmers for Williams did a good job of having the game itself discourage point leeching.
About the only time I would have a big problem with point leeching, is outrageous leeching like in Ghosts and Ghouls where the timer has been run around and you are in "negative time". So you kill zombies all day. This is a major flaw in the game, and it doesn't take much skill to do. Most games to a decent job of not letting this happen.
Another example, when Dwayne Richard set the new Dig Dug world record on the actual arcade machine, he ate a lot of the dirt on a lot of screens. Would this be considering point leeching? I think not.
Mark